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Epic's New Launcher Promises Shorter Waits, Linux Support Delayed
Epic is rebuilding its launcher to cut wait times, per The Escapist, but the update ships without Linux support, leaving that PC segment without a native client.
Patch notes
Epic is preparing a new launcher version aimed at shorter wait times, per The Escapist.
The update does not include Linux support.
The Epic Games Store launched in December 2018 and has never shipped a native Linux client.
Epic has not published release dates or benchmark figures for the new launcher.
Epic Games is preparing a new version of its launcher, and the company says shorter wait times are the headline goal, according to a report by The Escapist. Linux users, however, will keep waiting for support that is not part of this release.
The report gives the story its shape. Epic wants faster load times on its launcher. That is the concrete change. Linux support does not arrive with this update. That is the concrete limit.
What does this change for players and developers?
For players, the change is operational. A faster launcher means less time between opening the Epic Games Store and reaching a game. Wait times have been a long-running complaint around the Epic launcher on PC. Epic has now named that problem directly and targeted it in a rebuild.
For developers, the calculus is narrower. The Epic Games Store remains a PC storefront with a 12% revenue share, and a smoother launcher could modestly improve storefront engagement. But the absence of Linux support in this release keeps a segment of the PC audience outside the store's native reach.
Linux players have workarounds today. Tools such as Wine and the community-driven Heroic Games Launcher exist partly because Epic's own client has not shipped a native Linux build. A new launcher focused on speed, without a Linux version, does not change that gap. It signals that the gap persists by choice and by roadmap priority, not by accident.
Why launcher speed matters commercially
Storefront performance is a retention question, not a cosmetic one. Every second of load time in a launcher sits between a user and a purchase decision. Valve's Steam client set a high bar for responsiveness years ago, and Epic's client has drawn consistent criticism on this front since the store launched in December 2018.
Epic has not published benchmark figures for the new launcher in the material reported so far. The Escapist's report frames the improvement around user-perceived wait times rather than measured performance deltas. Treat any specific speed claims as unquantified until Epic releases numbers or the client ships.
The Linux question stays open
Epic has a mixed history with Linux. Unreal Engine supports Linux as a build target, and Epic fought for Linux platform access during the 2021 trial over Apple's App Store rules. Yet the consumer-facing Epic Games Store client has never shipped a native Linux version, despite periodic community requests.
This launcher update does not resolve that tension. The engine side supports the platform. The storefront side does not. For studios evaluating distribution reach, that distinction matters: shipping a Linux build of a game does not translate into native Linux storefront access through Epic's own client.
What to watch next
The open questions are dates and details. Epic has not stated a public release date for the new launcher, nor has it committed to a timeline for Linux support. Watch Epic's official announcements and store updates for a ship date, benchmark numbers, and any signal on whether Linux support moves onto the roadmap at all.
via Google News - Epic Games Store Steam (Source)
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Staff writer covering regulation, policy and their impact on video game industry at Game Dev Wire.
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